The Stoevi Curse
A first-person survival horror game about a father trying to save his family from the Torbalan, a bogeyman from Bulgarian folklore.
Developed in Unity for Mac & PC, published on Steam by USC Games
Lead Designer | April 2022 - May 2023
I independently designed & programmed The Stoevi Curse, in collaboration with 4 artists and 2 composers.
See my code here: https://github.com/colinspiri/stoevi
To start, I built a 1-week prototype and playtested with my friends.
It was ugly & janky, but enough of my friends liked it that I was encouraged to continue development.
AI Design
I used Behavior Designer to design & implement behavior for 2 enemy types:
- The Torbalan is a stalker-type enemy a la Alien: Isolation or Resident Evil 2. He detects the player with sight & sound, chases the player, and searches the area intelligently after detecting them.
- The sheep harass the player by following them around, stealing their tomatoes, and running from them if scared away. They also play a key role in the unique objective of Day 5.
 
            
              
            
            
          
               
            
              
            
            
          
               
            
              
            
            
          
              