Open Alpha USC (OA)

During my first semester at USC, I founded a game development club to create a learn-by-doing community for eager games students.

Every semester, the club brings a game from conception to open alpha release!

We’ve published a new game to Steam every semester since 2020! Since August 2021, I’ve transitioned from President to Founding Advisor, focusing on sustainability and alumni connection.

That’s our

Our Games

As President & Lead Producer, I led meetings using agile, tracked deliverables, organized playtests, and coordinated teams for the these 3 semesters.

Spring 2020: Wishy Washy

A fast-paced, speed-runnable window-washing simulator.

See on Steam.

Fall 2021: Spooky Speakeasy

A narrative-focused game where you mix fantastical drinks for troubled monsters. Papa’s Pizzeria meets a dating sim.

See on Steam.

Spring 2021: Sinking Inn

A puzzle-based RPG about a young boy looking for his parents.

See on Steam.